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I made this to challenge myself and to apply what I learned in the bootcamp to something that could be fun for other people to use

Technologies and Features:

westlake

Technologies and Features:

Lastly we have game design. During the bootcamp, I was a little ahead of the other students so I taught myself C# and Unity. I made my first game called Starbros, and had the whole Dojo playing it. They were addicted and I knew I was onto something. Later, I dreamt of an interactive portfolio, where the recruiter could play my 3D game and get the information he needs in a more exciting way than looking at another resume. I brought that dream to life, but my jet did not obey the laws of physics. As I got better at scripting I would go back and tweak the flight mechanics until I made a much better version, the current version. However, looking at it now I could make it a lot better but I'm focusing on First Person Shooters at the moment. FPS9 is probably my best game to date simply because I did the whole thing myself with zero help. I reinvented the wheel with FPS9 rather than using some built in Unity features because I wanted finer tuning.

In conclusion, I think these projects show that I am up to the challenge of an entry-level software developer role. I'm passionate, curious, and ready to work.

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